Further progress on Matt's lighting tool. The lighting system has been abstracted in a way that allows me to extract the plasma and lumen layers and draw them at different times. Now need to put in the SAVE feature for this. After that... I have 2 more controls I want to add to our preset controller: 1: Alpha of bombs sprites control. 2: Alpha of tilemap control How will I do this? I will make a bitmapHijacker class. It will hijack a bitmap reference, and make an INTERNAL UNALTERED copy of it. THEN it will use the INTERNAL UNALTERED copy as a template used to ALTER the original hijacked bitmap.
Sunday, February 9, 2014
SandWiched Lighting and Bitmap Hijacker Class
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