Sunday, February 9, 2014

Lighting Refactor Thoughts

In order to get the plasma and lumen layers 
drawing at different z-depths.... 
We will need to attach the object's layers
to FlxObject*s.

Right now both layers are part of the SAME flx object...

This is going to be a difficult refactor, 
but should really help out nailing down
better lighting presets without
requiring more CPU cycles.

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